SR.

Featured projects

A closer look at the work I'm most proud of right now.

1 of 4
Warriors preview

Warriors

Developed a fast-paced online arena brawler for Steam with custom combat systems and live multiplayer tooling.

View project
MultiplayerUnityC#SteamProfessional
Rubber Bandits preview

Rubber Bandits

Supported live development by expanding Rubber Bandits' pre-game rule customization across console and PC releases.

View project
MultiplayerUnityC#SteamProfessional
Vipertrace preview

Vipertrace

Led AI and navigation for a sci-fi FPS built in our custom Volt engine during my final year at The Game Assembly.

View project
MultiplayerCustom EngineC++C#SteamAcademic
Hungry House preview

Hungry House

Designed award-winning mobile puzzle loops and creature animations during an eight-week sprint.

View project
UnityC#Academic

Filter by tags

Mix and match tags to find projects that match your interests.

Mobile

Samuel Ryberg

Software Engineer
© 2025 Samuel Ryberg, All rights reserved.